Simulations+or+Games

**Simulations or Games for Student Learning**
The Web-based activity simulates an event. In other words, a theoretical account based on a similarity between the model and the phenomena that are to be explained - a computer (Internet) simulation of problem solving.

http://www.funderstanding.com/k12/coaster/index.html >
 * Funderstanding Roller Coaster**
 * Simulation of the factors that control force, acceleration, energy, velocity, momentum and other physics.
 * Grades 4-8
 * The Stock Market Game **
 * http://www.smg2000.org/
 * gr 5-12 of the stock market. You get a portfolio and use the money to invest in stocks lmcvey

**Math Playground**
 * http://mathplayground.com/games.html
 * This site covers a lot of simulations from being a cashier to to shopping at the mall. This seems like a simulation that a lot of teenagers can relate to. bmiller
 * ** Spy Guys: Area and Perimeter **
 * http://www.learnalberta.ca/Launch.aspx?content=/content/mesg/html/math6web/math6
 * An interactive site that allows students to work at their own pace. Students are introduced with a problem, the vocabulary, and a graphic step by step example. Thereare many great topics on Spy Guys. S.Cropper
 * **Finding Shapes**
 * http://www.k12.hi.us/~muytingc/eschool/shapesactivity.html
 * Our math Curriculum has a unit on shapes in the environment. THis game will give the student another way to practice looking at an object and seeing it's over all shape. They then choose the correct shape to macth the picture with. LS

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 * **Crazy Pattern Machine**
 * http://tiny.cc/zqq5g
 * Another neat way for students to practice patterning. Kids can choose what they want to pattern with from shapes to colors, etc. Very colorful and fun! Has a video game feel, while the kids are learning and reinforcing!LS.
 * ** Adjective Monster **
 * http://artsedge.kennedy-center.org/content/3795/
 * Students will explore the connections between visual art and language arts, and how both are used to creatively tell stories and express emotions. Students will read the book //Go Away Big Green Monster// by Ed Emberley. They will be introduced to adjectives as descriptive words, and will choose an adjective to describe their own monster. Students will create a monster's face, using some paper sculpture techniques, and will learn about basic geometric shapes. CRuckle
 * ** I’ve Seen That Shape Before **
 * http://illuminations.nctm.org/LessonDetail.aspx?ID=L237
 * Students learn the names of solid geometric shapes and explore their properties. At various centers, they use physical models of simple solid shapes, including cubes, cones, spheres, rectangular prisms, and triangular prisms. CRuckle
 *  **Brain Pop – Animated Educational Site for Kids**
 *  http://www.brainpop.com/english/
 *  Animated Science, Health, Technology, Math, Social Studies and English movies, comic strips, activity pages and school homework help for kids.
 * ** Lemonade Millionaire **
 *  http://www.youdagames.com/Lemonade%2BMillionaire-game-2764/ 
 *  Students open a Lemonade stand and pay attention to price, popularity, advertising, stock, and weather to keep their business going and make as much profit as possible. ELehne

 ·  The HIV AND AIDS SIMULATION GAME o  http://www.allacademic.com/meta/p_mla_apa_research_citation/1/0/6/5/4/p106546_index.htm Simulation-games are particularly effective in intensifying the realism and relevance of social scientific knowledge and in making social dynamics, structures, and processes "come to life" in the classroom and in the student's experience. Mpoindexter 
 * **Titan – the ultimate business simulation**
 * http://titan.ja.org/ 
 * <span style="font-size: 10pt; font-family: Arial, Helvetica, sans-serif;"><span style="font-size: 10pt; font-family: Arial, Helvetica, sans-serif;">Set in the year 2035, //JA Titan// creates a world in which players are CEOs of their own companies. During game play, students must run a manufacturing company and master six key business decisions: price of product, production levels, marketing expenses, research and development costs, capital investment level, and charitable giving. Various corporate assistants “help” the player through each phase, or “quarter,” of game play. ELehne

<span style="font-size: 10pt; font-family: Arial, Helvetica, sans-serif;">**Black Plague Simulation** <span style="font-size: 10pt; font-family: Arial, Helvetica, sans-serif;"> <span style="font-size: 10pt; font-family: Arial, Helvetica, sans-serif;"> <span style="font-size: 10pt; font-family: Arial, Helvetica, sans-serif;">**Paw** **Park** **Alphabet Bears**
 * <span style="font-size: 10pt; font-family: Arial, Helvetica, sans-serif;">http://www.proteacher.com/cgi-bin/outsidesite.cgi?id=13366&external=http://www.mcn.org/ed/CUR/cw/Plague/Plague_Sim.html&original=http://www.proteacher.com/090074.shtml&title=Black%20Plague%20Simulation
 * <span style="font-size: 10pt; font-family: Arial, Helvetica, sans-serif;">This simulation is kind of like a board game without the board game. Students are sent on one of 6 different journeys along the trade routes in Europe. They keep a log of their journey and life events as they roll the dice to determine their fate. It also includes enrichment activities for taking the simulation further. MEdgar
 * <span style="font-size: 10pt; font-family: Arial, Helvetica, sans-serif;">Spacey Math **
 * <span style="font-size: 10pt; font-family: Arial, Helvetica, sans-serif;">http://www.learningplanet.com/sam/sm/index.asp
 * <span style="font-size: 10pt; font-family: Arial, Helvetica, sans-serif;">This is a math game in which the students can practice adding, subtracting, multiplying, and dividing. It’s a really neat game because it has different levels. The first level is very basic. It gets a little harder as you pass the levels. In order to move on to the next level, you have to get a certain number of problems correct. The problems are also timed, so the students do not have a lot of time to figure out the answers. K. Huber
 * <span style="font-size: 10pt; font-family: Arial, Helvetica, sans-serif;">http://www.earobics.com/gamegoo/games/pawpark2/pawpark2.html
 * <span style="font-size: 10pt; font-family: Arial, Helvetica, sans-serif;">This game works with alphabetical order. It starts off by giving an example and then the students have to practice some on their own. As the student scrolls over the bear the computer says the word that is written on the bear’s shirt. The game will not allow students to put them in the wrong spot. The bear will move back to where it was. K.Huber